Digital and metaphorical mind-blowing
You may or may not have read about “RapeLay”, an erotic anime-style video game released in 2006 in Japan. In it, the player stalks, molests and rapes women characters in the game. Apparently, it’s no...
View ArticleThat doll is not okay
Note: some of the links in this post contain images that may be triggering. I’m reading a book by Mary Flanagan, a well-known artist, game designer and game academic. It’s entitled Critical Play:...
View ArticleWhat It Is.: a digital game challenging sexual violence
Check out this trailer for What It Is., METRAC’s digital game challenging sexual violence coming out for online and mobile phone on November 25, 2010 (International Day for the Elimination of Violence...
View ArticleA strong heart
I’ve already written about the depiction of sexual assault in movies. And I don’t have to spend too long chronicling the various forms of media that are a result of and contributors to our rape...
View ArticleSay NO quiz
Take a look at the Say NO quiz, presented by UN Women in support of the UNiTE to End Violence against Women campaign. METRAC was part of the team that developed the game, specifically, its...
View ArticleRisk, responsibility and sexual violence
The following is a excerpt from our recently released report, “Game Changer: Evaluating “What It Is”, a game challenging sexual violence against youth”. Surveys and focus groups were conducted with...
View ArticleDigifest delights and violence prevention (part seven)
As I close this series on my experiences and reflections on Digifest 2012, I’d like to share a couple of great things I came across along the way. Snakes on a Cartesian Plane This simple game by...
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